#ifndef NET_MINECRAFT_WORLD_ENTITY_ITEM__FallingTile_H__ #define NET_MINECRAFT_WORLD_ENTITY_ITEM__FallingTile_H__ //package net.minecraft.world.entity.item; #include "../Entity.h" class Level; class CompoundTag; class FallingTile: public Entity { public: FallingTile(Level* level); FallingTile(Level* level, float x, float y, float z, int tile, int data = 0); void init(); bool isPickable(); void tick(); int getEntityTypeId() const; float getShadowHeightOffs(); Level* getLevel(); protected: void addAdditonalSaveData(CompoundTag* tag); void readAdditionalSaveData(CompoundTag* tag); public: int tile; int data; int time; }; #endif /*NET_MINECRAFT_WORLD_ENTITY_ITEM__FallingTile_H__*/