forked from Kolyah35/minecraft-pe-0.6.1
58 lines
1.2 KiB
C++
Executable File
58 lines
1.2 KiB
C++
Executable File
#ifndef NET_MINECRAFT_WORLD_ENTITY_PROJECTILE__Arrow_H__
|
|
#define NET_MINECRAFT_WORLD_ENTITY_PROJECTILE__Arrow_H__
|
|
|
|
//package net.minecraft.world.entity.projectile;
|
|
|
|
#include "../Entity.h"
|
|
|
|
class Level;
|
|
class Mob;
|
|
class CompoundTag;
|
|
|
|
class Arrow: public Entity
|
|
{
|
|
typedef Entity super;
|
|
// base damage, multiplied with velocity
|
|
static const float ARROW_BASE_DAMAGE;
|
|
|
|
public:
|
|
Arrow(Level* level);
|
|
Arrow(Level* level, float x, float y, float z);
|
|
Arrow(Level* level, Mob* mob, float power);
|
|
|
|
void _init();
|
|
|
|
void shoot(float xd, float yd, float zd, float pow, float uncertainty);
|
|
|
|
void lerpMotion(float xd, float yd, float zd);
|
|
|
|
void tick();
|
|
|
|
int getEntityTypeId() const;
|
|
|
|
void addAdditonalSaveData(CompoundTag* tag);
|
|
void readAdditionalSaveData(CompoundTag* tag);
|
|
|
|
void playerTouch(Player* player);
|
|
|
|
float getShadowHeightOffs();
|
|
|
|
int getAuxData();
|
|
public:
|
|
bool playerArrow;
|
|
int shakeTime;
|
|
int ownerId;
|
|
bool critArrow;
|
|
private:
|
|
int xTile;
|
|
int yTile;
|
|
int zTile;
|
|
int lastTile;
|
|
int lastData;
|
|
bool inGround;
|
|
int life;
|
|
int flightTime;
|
|
};
|
|
|
|
#endif /*NET_MINECRAFT_WORLD_ENTITY_PROJECTILE__Arrow_H__*/
|