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25
Minecraft.World/Golem.h
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25
Minecraft.World/Golem.h
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#pragma once
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#include "PathfinderMob.h"
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#include "Creature.h"
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class Level;
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class CompoundTag;
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class Golem : public PathfinderMob, public Creature
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{
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public:
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Golem(Level *level);
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protected:
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virtual void causeFallDamage(float distance);
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virtual int getAmbientSound();
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virtual int getHurtSound();
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virtual int getDeathSound();
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public:
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virtual int getAmbientSoundInterval();
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protected:
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virtual bool removeWhenFarAway();
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};
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