Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -66,7 +66,7 @@ void MinecartTNT::destroy(DamageSource *source)
if (!source->isExplosion())
{
spawnAtLocation( shared_ptr<ItemInstance>( new ItemInstance(Tile::tnt, 1) ), 0);
spawnAtLocation(std::make_shared<ItemInstance>(Tile::tnt, 1), 0);
}
if (source->isFire() || source->isExplosion() || speedSqr >= 0.01f)
@@ -83,7 +83,7 @@ void MinecartTNT::explode(double speedSqr)
if (speed > 5.0) speed = 5.0;
if (app.GetGameHostOption(eGameHostOption_TNT))
{
level->explode(shared_from_this(), x, y, z, (float) (4 + random->nextDouble() * 1.5f * speed), true);
level->explode(shared_from_this(), x, y, z, static_cast<float>(4 + random->nextDouble() * 1.5f * speed), true);
remove();
}
}