#ifndef NET_MINECRAFT_WORLD_LEVEL_BIOME__TaigaBiome_H__ #define NET_MINECRAFT_WORLD_LEVEL_BIOME__TaigaBiome_H__ //package net.minecraft.world.level.biome; #include "Biome.h" #include "../../../util/Random.h" #include "../levelgen/feature/PineFeature.h" #include "../levelgen/feature/SpruceFeature.h" class TaigaBiome: public Biome { public: Feature* getTreeFeature(Random* random) { if (random->nextInt(3) == 0) { return new PineFeature(); } return new SpruceFeature(); } }; #endif /*NET_MINECRAFT_WORLD_LEVEL_BIOME__TaigaBiome_H__*/