#ifndef NET_MINECRAFT_NETWORK_PACKET__AnimatePacket_H__ #define NET_MINECRAFT_NETWORK_PACKET__AnimatePacket_H__ #include "../Packet.h" class AnimatePacket: public Packet { public: static const int Swing = 1; static const int WAKE_UP = 3; int entityId; char action; AnimatePacket() {} AnimatePacket(int action, int entityId) : action(action), entityId(entityId) {} AnimatePacket(int action, Entity* e) : action(action), entityId(e->entityId) {} void write(RakNet::BitStream* bitStream) { bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_ANIMATE)); bitStream->Write(action); bitStream->Write(entityId); } void read(RakNet::BitStream* bitStream) { bitStream->Read(action); bitStream->Read(entityId); } void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback) { callback->handle(source, (AnimatePacket*)this); } }; #endif /*NET_MINECRAFT_NETWORK_PACKET__AnimatePacket_H__*/