#include "OreRecipes.h" #include "Recipes.h" #include "../../level/tile/Tile.h" #include "../DyePowderItem.h" #include void OreRecipes::addRecipes(Recipes* r) { typedef std::pair Pair; Pair map[] = { std::make_pair(Tile::goldBlock, ItemInstance(Item::goldIngot, 9)), std::make_pair(Tile::ironBlock, ItemInstance(Item::ironIngot, 9)), std::make_pair(Tile::emeraldBlock, ItemInstance(Item::emerald, 9)), std::make_pair(Tile::lapisBlock, ItemInstance(Item::dye_powder, 9, DyePowderItem::BLUE)) }; const int NumItems = sizeof(map) / sizeof(Pair); for (int i = 0; i < NumItems; i++) { Tile* from = map[i].first; ItemInstance to = map[i].second; r->addShapedRecipe(ItemInstance(from), // "###", // "###", // "###", // definition('#', to)); r->addShapedRecipe(to, // "#", // definition('#', from)); } //r->addShapedRecipe(ItemInstance(Item::goldIngot), // // "###", // // "###", // // "###", // // definition('#', Item::goldNugget)); //r->addShapedRecipe(ItemInstance(Item::goldNugget, 9), // // "#", // // definition('#', Item::goldIngot)); }