restore include paths for cross-platform builds because i messed absolutely every #include up. dont worry that everything is modified, all i did was normalize line endings because CLRF snuck into the repo and this prevents fake diffs

This commit is contained in:
2026-03-24 19:07:55 -04:00
parent 7d485fdcd7
commit bfecad40be
1340 changed files with 264990 additions and 264996 deletions

View File

@@ -1,19 +1,19 @@
from vec3 import Vec3
class TileEvent:
HIT = 0
def __init__(self, type, x, y, z, face, entityId):
self.type = type
self.pos = Vec3(x, y, z)
self.face = face
self.entityId = entityId
def __str__(self):
types = {TileEvent.HIT: "Hit"}
return "TileEvent(%s @ %s:%d by %d)"%(types.get(self.type, 0),
self.pos, self.face, self.entityId);
@staticmethod
def Hit(x, y, z, face, entityId):
return TileEvent(TileEvent.HIT, x, y, z, face, entityId)
from vec3 import Vec3
class TileEvent:
HIT = 0
def __init__(self, type, x, y, z, face, entityId):
self.type = type
self.pos = Vec3(x, y, z)
self.face = face
self.entityId = entityId
def __str__(self):
types = {TileEvent.HIT: "Hit"}
return "TileEvent(%s @ %s:%d by %d)"%(types.get(self.type, 0),
self.pos, self.face, self.entityId);
@staticmethod
def Hit(x, y, z, face, entityId):
return TileEvent(TileEvent.HIT, x, y, z, face, entityId)