#ifndef NET_MINECRAFT_WORLD_ITEM__BedItem_H__ #define NET_MINECRAFT_WORLD_ITEM__BedItem_H__ #include "Item.h" class Player; class ItemInstance; class Level; class BedItem : public Item{ typedef Item super; public: BedItem(int id) : super(id) {} bool useOn(ItemInstance* itemInstance, Player* player, Level* level, int x, int y, int z, int face, float clickX, float clickY, float clickZ); }; #endif /* NET_MINECRAFT_WORLD_ITEM__BedItem_H__ */