forked from Kolyah35/minecraft-pe-0.6.1
the whole game
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44
src/world/entity/player/OldInventory.h
Executable file
44
src/world/entity/player/OldInventory.h
Executable file
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#ifndef NET_MINECRAFT_WORLD_ENTITY_PLAYER__Inventory_H__
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#define NET_MINECRAFT_WORLD_ENTITY_PLAYER__Inventory_H__
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//package net.minecraft.world.entity.player;
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class Player;
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class Tile;
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class Inventory
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{
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public:
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static const int POP_TIME_DURATION = 5;
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static const int MAX_SELECTION_SIZE = 9; // Including "More..." right now
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static const int INVENTORY_ROWS = 5;
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static const int INVENTORY_COLS = 9;
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static const int INVENTORY_SIZE = INVENTORY_COLS * INVENTORY_ROWS;
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static const int INVENTORY_SIZE_DEMO = 18;
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Inventory(Player* player_);
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void selectSlot(int slot);
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int getSelectedItemId();
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int getSelectionSlotItemId(int slot);
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void setSelectionSlotItemId(int slot, int id);
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float getDestroySpeed(Tile* tile);
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//int getCurrentSelectionSize();
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//void setCurrentSelectionSize(int size) { _selectionSize = size; }
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int selected;
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protected:
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//int _selectionSize;
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Player* player;
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int itemIds[MAX_SELECTION_SIZE];
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int inventoryIds[INVENTORY_SIZE];
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};
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#endif /*NET_MINECRAFT_WORLD_ENTITY_PLAYER__Inventory_H__*/
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