Adaptation to be able to play on android

This commit is contained in:
2026-05-12 14:59:04 +02:00
parent f1111d06c2
commit 7d9328b865
15 changed files with 122 additions and 73 deletions

View File

@@ -27,14 +27,14 @@ OptionBool autoJump("autoJump", true);
OptionFloat flySpeed("flySpeed", 1.f);
OptionFloat cameraSpeed("cameraSpeed", 1.f);
OptionInt guiScale("guiScale", 0, 0, 5);
OptionInt guiScale("guiScale", 0, 0, 6);
OptionString skin("skin", "Default");
#ifdef RPI
OptionString username("username", "StevePi");
#else
OptionString username("username", "Steve");
OptionString username("username", "test");
#else
OptionString username("username", "test");
#endif
OptionBool destroyVibration("destroyVibration", true);
@@ -64,6 +64,8 @@ OptionBool useVignette("useVignette", true);
OptionBool useTouchscreen("useTouchscreen", true);
OptionBool touchOverride("touchOverride", false);
OptionBool serverVisible("servervisible", true);
OptionBool foliageTint("foliagetint", true);
@@ -173,6 +175,8 @@ void Options::initTable() {
m_options[OPTIONS_RESTORED_ANIMS] = &restoredAnims;
m_options[OPTIONS_TOUCH_OVERRIDE] = &touchOverride;
m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible;
m_options[OPTIONS_MENU_STYLE] = &menuStyle;